AI Insights · Timothy · October 2025
Top Down Games Performance in Spain Q3 2025
Explore the Q3 2025 performance of top down games in Spain, highlighting trends in downloads, revenue, and active users, based on Sensor Tower data.
In the third quarter of 2025, the performance of top down games on a unified platform in Spain showed significant trends in downloads, active users, and revenue. Here's a breakdown of the top five games based on Sensor Tower data.
Block Blast! from Hungry Studio saw a notable fluctuation in weekly downloads, starting at around 116K at the end of June and experiencing a gradual decline to 66K by the end of September. Meanwhile, the weekly active users remained relatively stable, with a slight dip from 1.3M to 1.2M over the quarter.
Clash Royale by Supercell had a robust performance with weekly downloads increasing from 32K to over 65K. Revenue saw a significant peak at $437K in early September, indicating strong user engagement. Active users consistently grew, reaching over 3.2M by quarter's end.
Among Us! from InnerSloth LLC experienced an increase in downloads mid-quarter, peaking at 102K in late August before declining to 26K. Its weekly revenue remained modest, topping at $872, while active users showed a peak at 895K before settling at 468K.
Vita Mahjong by Vita Studio maintained a steady growth in downloads, reaching a high of 63K in mid-September. Revenue remained consistent, peaking at $432 early in the quarter. The game also saw an increase in active users, closing at 438K.
Finally, Piano Game 7: Tiles Music Song from Thai Mai had a consistent download rate, starting at 45K and ending at 27K. Active users peaked at 138K in late August, showing a steady interest throughout the quarter.
For more detailed insights and trends, visit Sensor Tower for comprehensive analytics on these games.